Staff
Producer/Supervisor: Shigeru Miyamoto
Game System Directors: Eiji Aonuma and Yoshiaki Koizumi
Script Director: Mitsuhiro Takano
Program Director: Toshio Iwawaki
Music Composer: Koji Kondo
Art Director: Takaya Imamura
Cinema Scene Director: Takumi Kawagoe
Dungeon Director: Kenta Usui
Memory Management Director: Yoichi Yamada
Map Data Managers: Shigeo Kimura, Hajime Nakamura and Futoshi Shirai
Cinema Scene Support: Naoki Mori
Program Manager: Toshihiko Nakago
Main System: Kenzo Hayakawa
Display System: Yasunari Soejima
Boss Enemy Program: Kazuaki Morita
Enemy Program: Hiroshi Umemiya and Masaro Sakakibara
Program: Shigeki Yoshida, Takamitsu Kuzuhara, Nobuhiro Sumiyoshi, Atsushi Nishiwaki, Atsushi Sakaguchi and Yoshitaka Takeshita
Technical Program: Kenji Matsutani
Tool Program: Yuichi Yamamoto
Camera Program: Masatoshi Ogawa
Cinema Scene Program: Makoto Sasaki
Sound Effects Program: Yoji Inagaki, Mitsihiro Hikino and Takuya Maekawa
Character Design: Yoshiki Haruhana, Satomi Maekawa and Yoshiyuki Oyama
Enemy Design: Satoru Takizawa and Daisuke Kageyama
Field Design: Hiromasa Shikata, Hiromu Takemura, Kazumi Yamaguchi and Taeko Sugawara
Dungeon Design: Shinichi Ikematsu, Shigeki Yoshida and Yoshihisa Morimoto
Effects Design: Tomoaki Kuroume
Item Design: Takahiro Hamaguchi
Character Animators: Akio Shibutani and Kenji Matsuura
Character Voices: Fujiko Takimoto, Sachi Matsumoto, Koji Tobe, Mari Maruta, Takeharu Onishi, Nobuyuki Hiyama, Jun Mizusawa, Takashi Nagasako and Yayoi Jinguji
Supervisor: Takashi Tezuka
Graphic Support: Takeshi Hosono and Ren Uehara
Animation Support: Hiroshi Matsunaga
Music Support: Toru Minegishi
Technical Support: Hironobu Kakui, Hideaki Shimizu, Shingo Okamoto and Yoshito Yasuda
Progress Management: Keizo Kato
Localization Support: Masashi Goto
English Translation: Bill Trinen
English Screen Text: Jason Leung
Localization Management: Jeff Miller and Leslie Swan
Special Thanks: Minoru Arakawa, Manabu "Mike" Fukuda, Gail Tilden and Super Mario Club
Executive Producer: Hiroshi Yamauchi
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